Auragen docs
Auragen docs

Getting Started

OverviewInterfaceNode GraphParameters and Controls

Operators

Texture

Loading

Load ImageLoad VideoLoad SVG

Combining

BlendCompositePattern MixShape MaskShadow / GlowSwitch

Transforming

TransformTileFlipMirrorCropResolution

Colour

Color Correction SuiteLevelHSV AdjustInvertRecolorThresholdQuantizeLookupChannel ShuffleRamp

Surface

DisplaceNoise DisplaceNormal MapBump MapBlurFeedback

Vector

VectorizerFill Trace

Organising

Null
3D Preview
Texture

Resolution

Re-runs everything before it at a pixel size you choose, then fits the result back into the frame.

The Resolution node sets the pixel size that everything feeding into it is drawn at. Lower it for a chunky, pixelated look; raise it to build fine detail before cropping into it.

Resolution output

  • One picture in, one out
  • Sets the working size of the whole chain above it
  • It does not resize a finished picture — it redraws it
  • Found under Texture in the add-operator list
Example patch — drag onto the app to load

The image on the right is the example patch itself — drag and drop it onto the app (or load it with File → Load) to open the full graph.

Inputs and outputs

Resolution node

PortTypePurpose
InputTextureThe picture to work on
OutputTextureThe result

Parameters

Resolution parameters

Opacity, Blend Mode, ALPHA — the standard operator header, on every operator. See Parameters and Controls.

  • Width (1–7680, default 1920) and Height (1–4320, default 1080) — the size everything above is drawn at.
  • Filter — how the result is scaled back to the frame. Linear smooths it; Nearest keeps hard pixel edges, which is what you want for a deliberately blocky look.

Troubleshooting

Resolution does not resample a picture that is already drawn. It reruns the chain above it at the new size. That is why a small Width and Height gives real chunky pixels rather than a blurred copy.

The frame rate dropped — a large Width and Height means everything above is drawn at that size every frame. Keep it high only on the part of the chain that needs the detail.

Related

Crop

Zoom into the detail you just rendered.

Output Node

The real output size lives here.

Texture

Every Texture operator.

Crop

Cuts out part of a picture and stretches that part to fill the frame.

Color Correction Suite

A full colour grade — exposure, contrast, temperature, curves, and a look table — in one operator.

On this page

Inputs and outputsParametersTroubleshootingRelated