Auragen docs
Auragen docs

Getting Started

OverviewInterfaceNode GraphParameters and Controls

Operators

Texture

Loading

Load ImageLoad VideoLoad SVG

Combining

BlendCompositePattern MixShape MaskShadow / GlowSwitch

Transforming

TransformTileFlipMirrorCropResolution

Colour

Color Correction SuiteLevelHSV AdjustInvertRecolorThresholdQuantizeLookupChannel ShuffleRamp

Surface

DisplaceNoise DisplaceNormal MapBump MapBlurFeedback

Vector

VectorizerFill Trace

Organising

Null
3D Preview
Texture

Quantize

Snaps colours, and optionally positions, onto a grid of fixed steps.

The Quantize node rounds values to fixed steps. Applied to colour it gives flat bands like a poster print; applied to position it snaps the picture onto a grid.

Quantize output

  • One picture in, one out
  • Steps the colour, the position, or both
  • Small steps stay subtle, large steps get graphic quickly
  • Found under Texture in the add-operator list
Example patch — drag onto the app to load

The image on the right is the example patch itself — drag and drop it onto the app (or load it with File → Load) to open the full graph.

Inputs and outputs

Quantize node

PortTypePurpose
InputTextureThe picture to work on
OutputTextureThe result

Parameters

Quantize parameters

Opacity, Blend Mode, ALPHA — the standard operator header, on every operator. See Parameters and Controls.

  • Quantize Value — how colour values are rounded, or Off to leave them alone.
  • Value Step (0–1, default 0.25) — the size of each colour step. At 0.25 you get four bands.
  • Value Offset (−1 to 1, default 0) — slides the bands up or down so they land somewhere else.
  • Quantize Position (default Off) — turn this on to snap where the picture is sampled from, which breaks it into blocks.
  • Position Step X and Position Step Y (0–1, default 0.05) — the size of those blocks across and down.
  • Position Offset X and Position Offset Y (−1 to 1, default 0) — shift the block grid.

Troubleshooting

Nothing happened — both Quantize Value and Quantize Position default to doing very little on their own. Set Value Step larger, or switch Quantize Position on.

You wanted big square pixels — position stepping does that, but the Pixellate effect is built for it and is simpler to set up.

Related

Threshold

One hard cut instead of steps.

Level

Smooth brightness and contrast.

Post Effects

Pixellate and Posterize.

Threshold

Turns a picture into a hard black and white mask by comparing every pixel against a level.

Lookup

Remaps every colour through a colour table, from a file or from another picture.

On this page

Inputs and outputsParametersTroubleshootingRelated