Auragen docs
Auragen docs

Getting Started

OverviewInterfaceNode GraphParameters and Controls

Operators

Texture

Loading

Load ImageLoad VideoLoad SVG

Combining

BlendCompositePattern MixShape MaskShadow / GlowSwitch

Transforming

TransformTileFlipMirrorCropResolution

Colour

Color Correction SuiteLevelHSV AdjustInvertRecolorThresholdQuantizeLookupChannel ShuffleRamp

Surface

DisplaceNoise DisplaceNormal MapBump MapBlurFeedback

Vector

VectorizerFill Trace

Organising

Null
3D Preview
Texture

Composite

Combines two pictures with one of 27 operations, with an optional mask to control where.

The Composite node puts one picture over another. A menu of 27 operations covers stacking, arithmetic, and colour blending, and a third input can mask where the operation applies.

Composite output

  • Two pictures in, plus an optional mask; one out
  • 27 operations in one menu
  • Only Over and Under respect transparency properly
  • Found under Texture in the add-operator list
Example patch — drag onto the app to load

The image on the right is the example patch itself — drag and drop it onto the app (or load it with File → Load) to open the full graph.

Inputs and outputs

Composite node

PortTypePurpose
BackgroundTextureThe picture underneath
ForegroundTextureThe picture on top
MaskTextureLimits where the operation applies — white applies it, black leaves the background alone
OutputTextureThe result

Parameters

Composite parameters

Opacity, Blend Mode, ALPHA — the standard operator header, on every operator. See Parameters and Controls.

  • Operation (default Over) — how the two pictures are combined. The menu is grouped: placement operations such as Over, Under, Inside, and Outside; arithmetic such as Add, Subtract, Multiply, and Screen; and colour operations that borrow the hue or brightness of one picture for the other.

Mask Mix is the odd one out. There the mask is the operation: white shows the Foreground, black shows the Background, and grey mixes the two. With no mask wired it sits at an even 50/50.

Troubleshooting

Only Over and Under do real transparency. Every other operation flattens both pictures first and works on the colours, so a see-through Foreground will not behave the way you expect.

Nothing appears to combine — check which input is which. Background is the one underneath; swapping the two wires changes the result for most operations.

You want a growing stack, not a pair — use Blend, which adds a new input each time you fill the last one.

Related

Blend

A stack that grows as you wire it.

Shape Mask

Choose between two using a shape.

Pattern Mix

Choose between two using a pattern.

Blend

Stacks two or more textures, each with its own blend mode and opacity.

Pattern Mix

Uses a built-in geometric pattern to choose between two pictures.

On this page

Inputs and outputsParametersTroubleshootingRelated