Auragen docs
Auragen docs

Getting Started

OverviewInterfaceNode GraphParameters and Controls

Operators

Texture

Loading

Load ImageLoad VideoLoad SVG

Combining

BlendCompositePattern MixShape MaskShadow / GlowSwitch

Transforming

TransformTileFlipMirrorCropResolution

Colour

Color Correction SuiteLevelHSV AdjustInvertRecolorThresholdQuantizeLookupChannel ShuffleRamp

Surface

DisplaceNoise DisplaceNormal MapBump MapBlurFeedback

Vector

VectorizerFill Trace

Organising

Null
3D Preview
Texture

Load SVG

Reads an SVG drawing and turns its outlines into paths other operators can draw.

The Load SVG node reads a vector drawing and follows its outlines, producing the same kind of path data the Vectorizer makes. Feed that to Fill Trace and your logo or lettering draws itself on.

Load SVG node

  • No inputs; one path table out
  • Takes the outlines straight from the file, so they are exact
  • Only the fill mode is meant to be looked at directly
  • Found under Texture in the add-operator list
There is no example patch on this page. A patch can only carry a drawing you supply, so start by adding the node and dropping in one of your own.

Inputs and outputs

PortTypePurpose
LookupTextureThe traced paths, as data for another operator

Wire this into Fill Trace to animate the drawing appearing, or into the Conduit effect to flow colour along the lines.

Parameters

Load SVG parameters

Opacity, Blend Mode, ALPHA — the standard operator header, on every operator. See Parameters and Controls.

  • SVG — the drawing. Drop a file in or click to browse. It is stored in the patch.
  • Output Mode (default a reveal mode) — what comes out. The fill mode gives a solid mask you can look at; the reveal modes give path data, which is meant for another operator and looks strange on its own.
  • Sample Step (0.1–10, default 1.5) — how closely the outlines are followed. Lower keeps more detail and costs more.
  • Min Path Length (2–128, default 8) — drops paths shorter than this, clearing out stray marks.
  • Splat Radius (0.5–16, default 2.5) — how thick the stored paths are.
  • Invert Mask (default off) — swaps which side of the outline is filled.
  • Output Width and Output Height (128–4096, default 1024) — the size the drawing is rasterised at.

Troubleshooting

In the reveal modes the output is data, not a picture. It is supposed to look wrong on screen. Switch Output Mode to fill if you want to check the drawing loaded correctly.

Nothing loaded — the file may use features the reader does not follow. Simplify it in your drawing program, converting strokes to outlines, and export again.

Fine detail is missing — lower Sample Step, and check Min Path Length is not throwing away the small pieces.

Related

Fill Trace

Animate the drawing appearing.

Vectorizer

The same idea, from a picture rather than a file.

Load Image

Ordinary pictures.

Load Video

Plays a video file or an image sequence, with speed, loop, and in and out points.

Blend

Stacks two or more textures, each with its own blend mode and opacity.

On this page

Inputs and outputsParametersTroubleshootingRelated