Effects
Spherize
Bends the picture as if projected onto a sphere.
The Spherize node wraps the frame around a sphere. The centre grows and the edges compress, or the reverse for negative values.

- Amount and Scale, both signed
- Found in the node graph under Post FX → Distortion
The image on the right is the example patch itself. Drag and drop it onto the app, or load it with File → Load, to open the full graph. A Caustics field, run through a Gradient Colorizer, at the default of 0; raise Amount to see the sphere.
Inputs and outputs

| Port | Type | Purpose |
|---|---|---|
| Input | Texture | The picture to process. |
| Output | Texture | The result. |
Parameters
Opacity, Blend Mode, and Alpha are the standard operator header; see Parameters and Controls.
- Amount (−5 to 5, default 0) — strength of the projection. Negative inverts it.
- Scale (−5 to 5, default 0) — size of the sphere relative to the frame.
Every slider has a per-parameter animation bar, so it can be animated, audio driven, or MIDI mapped.
Examples
Globe — Amount 2 on a Topographic generator, then a circular Shape Mask.
Troubleshooting
Nothing happens — both controls default to 0. Raise Amount first.