Radial Blur
Smears samples outward from a centre point for a zoom-burst look.
The Radial Blur node streaks every pixel along the line from a centre point, so the picture appears to rush toward the camera.

- Amount plus a movable Center X / Y
- Found in the node graph under Post FX → Blur
The image on the right is the example patch itself. Drag and drop it onto the app, or load it with File → Load, to open the full graph. A Caustics field, run through a Gradient Colorizer, blurred from the centre at the default amount.
Inputs and outputs

| Port | Type | Purpose |
|---|---|---|
| Input | Texture | The picture to process. |
| Output | Texture | The result. |
Parameters
Opacity, Blend Mode, and Alpha are the standard operator header; see Parameters and Controls.
- Amount (0–2, default 0.5) — streak length, growing with distance from the centre.
- Center X, Center Y (0–1, default 0.5) — the point the streaks radiate from.
Every slider has a per-parameter animation bar, so it can be animated, audio driven, or MIDI mapped.
Examples
Warp speed — Amount 1.5 on a Polka Dot generator.
Off-centre burst — drive Center X and Center Y from a Mouse modifier.
Troubleshooting
The centre is sharp and the edges are mush — that is the falloff by design. Lower Amount, or blend the result over the source with Opacity below 1.