Auragen docs
Auragen docs

Getting Started

OverviewInterfaceNode GraphParameters and Controls

Operators

Generators
PatternPolygonSolid ColorGradientCrosshatchHexagonalSpiralTruchetHerringboneQuatrefoilOgeePolka DotFret/MeanderTech PatternCircuit BoardTrace NetworkWang TilesPCBRyojiSuper Tiles
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GeneratorsPattern

Polygon

A single n-sided polygon with adjustable radius, rotation, edge softness, and independent foreground and background alpha.

The Polygon node draws one regular polygon in the centre of the frame. Its background alpha defaults to 0, so it comes out as a shape on transparency, ready to composite or use as a mask.

Polygon output with an opaque background

  • 3 to 32 sides
  • Foreground and background each have their own colour and alpha
  • Transparent background by default
  • Found in the node graph under Generators as Polygon
Example patch — drag onto the app to load

The image on the right is the example patch itself — drag and drop it onto the app (or load it with File → Load) to open the full graph.

Inputs and outputs

Polygon node

PortTypePurpose
Composite InputTextureComposited under the shape using this node's Blend Mode and Opacity
OutputTextureThe shape, over a background whose alpha is 0 by default

Parameters

Polygon parameters
  • Sides (3–32, default 6) — 3 is a triangle, 4 a square, and high values approach a circle.
  • Radius (0.01–1.5, default 0.5) — size relative to the frame. Above 1 the shape runs past the edges.
  • Smoothing (0–0.5, default 0.01) — edge softness. At 0 the edge aliases; raise it for a soft-edged mask.
  • Rotation (0–360, default 0).
  • Foreground (default white) and Foreground Alpha (0–1, default 1).
  • Background (default black) and Background Alpha (0–1, default 0).

Examples

Vignette mask — Sides 32, Radius 0.9, Smoothing 0.4, Background Alpha 1 with a black background. Multiply it over another texture.

Hard shape over video — wire your source into Composite Input, leave Background Alpha at 0, and set Blend Mode to Multiply.

Troubleshooting

The output looks blank. The background alpha is 0 by default, so a white shape on transparency reads as nothing over a light surface. Raise Background Alpha to 1, or change Foreground to a colour that shows.

The shape is off-centre — Polygon always draws in the centre. Use a Transform node downstream to move it.

Related

Pattern

A repeating field of geometry instead of one shape.

Solid Color

A flat fill.

Transform

Moving and scaling the shape.

Pattern

Twelve procedural patterns — stripes, checkerboard, rings, dots, grid, hexagons and more — with foreground and background colours.

Solid Color

Fills the frame with one RGBA colour, for use as a base layer, a tint source, or a constant input.

On this page

Inputs and outputsParametersExamplesTroubleshootingRelated