Auragen docs
Auragen docs

Getting Started

OverviewInterfaceNode GraphParameters and Controls

Operators

Surfaces
Cloners

Cloners

Linear ClonerGrid ClonerRadial ClonerRandom ClonerImage ClonerMesh ClonerParticle Cloner

Effectors

Plain EffectorRandomise EffectorStep EffectorQuantize EffectorSine EffectorRipple EffectorNoise EffectorTarget EffectorKill Box EffectorColor Ramp EffectorTexture Colorizer EffectorImage EffectorAudio Effector
3D PreviewperformMODE
3D & SimulationCloners

Randomise Effector

Seeded per-clone jitter of position, rotation, and scale.

The Randomise Effector gives every clone its own random offset, rotation, and scale.

Randomise Effector

  • Position X / Y / Z ±, Rotate ±, Scale ±
  • Uniform Scale Jitter and a Seed
  • Found in the node graph under Cloners → Effectors
Example patch — drag onto the app to load

The image on the right is the example patch itself. Drag and drop it onto the app, or load it with File → Load, to open the full graph. The default half-unit position jitter on a grid.

Inputs and outputs

Randomise Effector node

PortTypePurpose
Effectors InEffectorThe previous effector in the chain.
Field ImageTextureA texture read by the Image field shape.
Origin ObjectSurfaceA Null to parent to.
Effectors OutEffectorWire into the next effector or a cloner's Effector port.

Parameters

Randomise Effector parameters
  • Position X / Y / Z ± (0–20, default 0.5).
  • Rotate Heading / Pitch / Roll ± (0–360, default 0).
  • Scale X / Y / Z ± and Uniform Scale ± (0–1, default 0), Uniform Scale Jitter (default on).
  • Seed (0–1000, default 0).
  • Offset Operation, Rotate Operation, Scale Operation — how each channel folds into the clone transform: Add (default for offset and rotation), Multiply (default for scale), or the other operations in the list.

Field and clamp

  • Field (default off), Field Shape, Field Size, Falloff, Inner Radius, Invert Field, Field Follows Mouse, Image Channel, and the Field Position / Heading / Pitch / Roll / Scale block limit where the effector acts.
  • Clamp (default off) with Max Offset (default 5), Max Rotation (default 180), Min Scale (default 0), Max Scale (default 4).
  • Highlight Field and Highlight Color draw the field in the viewport.

Every slider has a per-parameter animation bar, so it can be animated, audio driven, or MIDI mapped.

Examples

Rubble — Rotate ± 180 on all three, Uniform Scale ± 0.5.

Troubleshooting

Nothing changes — the effector's Effectors Out must land on one of the cloner's Effector ports.

Related

Random Cloner

Random positions from the start.

Plain Effector

A constant offset, rotation, and scale on every clone, with a pivot option.

Step Effector

Ramps the offset, rotation, and scale across the clone index in a chosen number of steps.

On this page

Inputs and outputsParametersField and clampExamplesTroubleshootingRelated