Animation & ControlModifiers
Sound FFT Region
Reads any frequency window you name in Hz.
The Sound FFT Region node is the Sound modifier with a custom band.

- Low Hz, High Hz, Gain, Decay
- Found in the node graph under Modifiers → Audio
The image on the right is the example patch itself. Drag and drop it onto the app, or load it with File → Load, to open the full graph. The modifier drives the Scale of a Hexagonal generator; it moves when audio input is running.
Inputs and outputs

| Port | Type | Purpose |
|---|---|---|
| Modifier | Modifier | Drag it onto a parameter row, or wire it into another modifier's input. |
Parameters
- Low Hz (default 200), High Hz (default 800), both 20–20000.
- Gain (default 1.5), Decay (default 0.85).
Every slider has a per-parameter animation bar and can itself be driven by another modifier.
Examples
Hi-hat — Low Hz 6000, High Hz 12000, Decay 0.5.
Troubleshooting
Nothing moves — audio input is not running.